-
-
Recent Posts
- Talking Heads and Ivory Enclaves: A Gaming Forum Community Explored
- Tripping Up Over Too Much Narrative: Battlestar Galactica vs Deep Space Nine
- George RR Martin obviously plays Dwarf Fortress
- Vampires Should Take Up Knitting! Or Maybe Baking. Or Ballet. But Only If They’re E-e-e-evil…
- Plot and Pathos, and Ever the Twain Shall Meet
Categories
- admin
- analysis
- animals
- anthropology
- Arthur C Clarke
- A Song of Ice and Fire
- Bible
- Black Magician series
- British folklore
- Brothers' War
- Celts
- Character creation
- climate
- cosmology
- culture
- Dark Ages: Fae
- Diablo
- discourse
- Dungeons & Dragons
- Elder Scrolls
- Exalted
- fantasy
- Fantasy tropes and conventions
- feminism
- Game of Thrones
- Games Workshop
- geek culture
- Harry Potter
- history
- History of Middle-Earth
- homebrew
- homebrew game
- JRR Tolkien
- language
- Larry Niven
- legal
- Legend of the Five Rings
- literature
- Lord of the Rings
- Magic
- Magic the Gathering
- Magic the Multiverse
- marshes
- media analysis
- Medieval
- mists
- Mists of Albion
- mythology
- narrative
- narratology
- Njal's Saga
- Norse
- Norse mythology
- reblogged
- Role-playing game
- roleplaying
- roleplaying games
- Saxons
- science fiction
- site admin
- Slavic folklore
- societies
- society
- stories
- system musings
- Team NChick
- thoughts
- Trudi Canavan
- vampire the masquerade
- Warhammer 40k
- weather
- Wheel of Time
- worldbuilding
- World of Darkness
- writing
Meta
Archives
Tag Archives: Role-playing game
Gathering Magic: Spells for Magic: the Multiverse
I thought it was about time I elaborated on the spells and the spellcasting process in Magic: the Multiverse, before I put them up on that section of the website. There are several problems about how the spellcasting model of … Continue reading →
Posted in Analysis, Magic: the Gathering, Roleplaying games
|
Tagged Dungeons & Dragons, Magic, Magic the Gathering, Role-playing game, thoughts
|
Leave a comment
Crunch and Flavour: Making a meal of Magic roleplaying
Characters are the foundation of any roleplaying game, the connection that players have to the collaborative story told during the game. They need to be the focus of any game, which for me includes the system behind the game as … Continue reading →
Putting the Magic into Character Creation
OK, so the new two-posts-a-week thing has yet to take off. I’m putting it down to moving a load of my girlfriend’s stuff during a move. Well, that’s my excuse and I’m sticking to it. I’ve begun reading A Game of … Continue reading →
What is Humanity, Anyway?
Following on from my last post about non-human fantasy races, I’ve been scratching my head lately thinking about how humanity gets presented in fantasy and science fiction. Most particularly what the differences are in the two genres, and what it … Continue reading →