Weapon profiles

Weapons are listed alongside the primary stat they use to determine a hit, and the amount of ticks it takes to complete an attack action against an opponent using that weapon.

Arbalest (Crossbow) – Finesse (reload speed 7, aim speed 2, fire speed 1)
Axe (double-handed) – Strength (speed 8)
Axe (single-handed) – Strength (speed 5)
Boomerang – Finesse (speed 5, hits at 2, returned at 4, ready to throw again at 5)
Bow – Strength (reload speed 4, aim speed 2, fire speed 1)
Cleaver – Strength (speed 6)
Club – Strength (speed 5)
Dagger – Finesse (speed 3)
Flail – Strength (speed 7)
Gauntlets – Strength (speed 3)
Hammer – Strength (speed 6)
Mace – Strength (speed 5)
Morningstar – Strength speed 7)
Pike – Finesse (speed 4)
Quarterstaff – Strength (speed 4)
Scythe – Strength (speed 6)
Sickle – Strength (speed 4)
Spear – Finesse (speed 5)
Sword (double-handed) – Strength (speed 6)
Sword (single-handed) – Strength (speed 4)
Trident – Strength (speed 5)
Whip – Strength (speed 7)

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